Night of Revenge "HELLGATE: Descent Into Darkness"
Game Information
Developer
NoXeKeeperVersion
vHellGate 1.2.4 + (Game 1.0.7)
Engine
Unity
Release Date
Jul 10, 2026
Last Update
Jul 12, 2026
Censorship
Uncensored
Overview
Night of Revenge "HELLGATE: Descent Into Darkness" plunges you into a transformed world where survival depends on your choices and psychological fortitude.
The Story
In this total conversion project, you're thrown into a living, reactive ecosystem where six warring factions clash in real-time, dynamic economies demand high-stakes risk, and a mind-shattering madness system dynamically warps your gameplay experience. Expanding the core game into a true dark fantasy role-playing platform, HELLGATE offers complete agency over your journey.
Gameplay & Mechanics
Navigate through unforgiving 2D side-scrolling environments as you battle monsters, navigate political intrigue, and manage resources in real-time. Your tactical choices will determine your reputation, while your psychological sanity will dictate whether you survive or utterly break.
Key Features
- Dynamic Factions: Six warring factions clash in real-time, affecting the world's dynamics.
- High-Stakes Risk: Dynamic economies demand strategic decision-making for survival.
- Madness System: Your psychological state dynamically warps your gameplay experience.
- True Dark Fantasy RPG: Complete agency over your journey with deep narrative atmosphere and harsh challenges.
Download and play Night of Revenge "HELLGATE: Descent Into Darkness" now on Gaxload.
Installation
1. Extract and run.
Changelog
## Change-Log 1.2.4 (Update)
- Pregnancy & Offspring: Added separate HellGate pregnancy logic via Pregnancy.Enable (separate from vanilla NoREroMod pregnancy). Womb meter fills during H/creampies; full meter triggers conception, then three trimesters with rising debuffs. After birth, the slime becomes a child (archetype from the father's faction). Children live in the ParishChurch hideout and grant permanent bonuses while there (they do not fight yet). Growth stages (0→3) advance after successful Shelter Attack defense. Taking Vengeance or dying clears active pregnancy and semen, but hideout children remain. Optional pregnancy/womb reset at the Altar (cfg).
- Shelter Attack: Having living children in the hideout triggers a raid chance when leaving ParishChurch (default chance 20%). A countdown timer forces a return to fight enemy waves; winning grants +1 growth stage, while losing means children may be taken. Raid UI and texts are fully localized into all 10 HellGate languages.
- Combat / Grab Adjustments: Grab-via-attack can no longer trigger during dash, parry, or post-hit i-frames. Blocking now grants full grab immunity by default via GrabBlockImmunity (old "through-block grab" mechanic can still be enabled in the config). If base grab chances are set to 0, MindBroken/HP/Pleasure scaling bonuses will no longer artificially force a grab.
- H-Scene Camera: Toned down the initial Start Zoom intensity; Spacebar zoom cycle is now standardized to 1.5 → 3 → 5. Fatality camera skip now applies strictly to the RequiemKnight family (void camera). Butcher, BossScapegoat, and other Fatality grabs retain their unique Start Zoom and panning effects.
- Struggle: Fixed an issue where players could prematurely escape grab animations (like WallHip) at ~50% SP; the struggle bar must now be fully filled.
- Kinoko: Fixed H-scene softlocks when transitioning from START6 → ERO; climax (FIN) now correctly fills the womb meter.
- TouzokuAxe: Fixed womb fill trigger to occur exactly on climax rather than at the start of the FIN animation.
- MummyMan: Anal H-scenes no longer incorrectly fill the womb meter. Fixed handoff logic on JIGO; the next scene now starts mid-chain, and previous elements remain hidden until standing up.
- Localization Fix: Replaced three accidental Chinese dialogue files for Aradia in the Korean (KR) localization with proper Korean text.