A Fortnight at Frenni Fazclaire's 2
Game Information
Developer
NIGHT FOX WorksVersion
v0.32
Engine
Ren'Py
Release Date
Jan 6, 2026
Last Update
Jan 13, 2026
Censorship
Uncensored
Overview
A Fortnight at Frenni Fazclaire's 2 is a visual novel for players who like horror stories with a dark, mischievous sense of humor. It's a slower, choice-driven experience built for readers who pay attention to detail.
Story
Set over fourteen nights at a new branch of Frenni Fazclaire's night club, the story follows the club's newly hired Chief Engineer as he investigates the mystery behind four prototype animatronic performers: Aurora the Tiger, Chi the Bird, Mia Mangle, and Roxy the Wolf. The animatronics parody a familiar horror game aesthetic, but the plot here is its own, built around what's really going on inside the club and what these four are hiding. No knowledge of the first game is required, though returning players who reached its true ending will notice extra layers.
Gameplay
Play unfolds as a branching visual novel where dialogue choices, both large and small, shift the story's direction and can close off or open entire endings. Each night moves the investigation forward while letting the player decide how to approach the animatronics and the people around the club, with consequences that surface later rather than immediately. The structure rewards replaying nights to see how different choices change the outcome.
Features
- Multiple distinct endings shaped by cumulative player choices
- Four named animatronic characters, each with their own arc within the mystery
- Furry-styled 2D character art throughout
- Parody premise built on a horror-game aesthetic, told as its own story
Installation
1. Extract and run.
Changelog
v0.32
- This is the English Story Completion update for A Fortnight at Frenni Fazclaire's 2 . It's been a long road assembling this visual novel, and we thank you for your patience with us. We hope you enjoy finding all the endings to the story within. There's 5 stars on the main menu to unlock! Some content in Night 1-9 was adjusted (especially Seraphina), but it shouldn't invalidate your existing saves at all. You'll just have to go for multiple playthroughs!
- A common question has been about translations for this project. Now that the English version is complete, we can begin to solicit translators for other languages. However this is not a priority for our work flow. Therefore, there is no ETA on when other languages may be available.
- If you have any questions/comments/concerns, shoot them to my email (found within the beginning of the game and the credits page) or join our Discord!
- EDIT: Like clockwork, a bug was discovered that was affecting some checks on Nights 10 and 12. The v0.32 version should fix those problems.
v0.25
- is a significant rework and expansion of the original 9 Nights that debuted in v0.2. You'll find the characters are more compelling and easier to get to know, while also challenging to find the "True Route" for. Some important elements of the overall story have been changed, so a fresh playthrough is highly recommended. We also updated the user interface with the help of monorus ( MalOvent 's artist).