Monster Humper Story
Game Information
Developer
BrpdchainsawVersion
v0.2.1.1
Engine
HTML
Release Date
Dec 29, 2024
Last Update
Sep 13, 2025
Censorship
Uncensored
Overview
Monster Humper Story is a turn-based monster girl RPG for players who want fantasy adventures with a comic, irreverent tone. It leans into parody rather than seriousness.
Story
The Pervaris Region was once a thriving land, but overhunting and poaching have pushed it to the edge of ecological collapse. The region needs a hero to set things right, and instead gets a self-described pervert and his cat, sent to deal with the crisis in their own way.
Gameplay
Combat plays out in turn-based encounters against a growing roster of monster girls, where fights double as the game's core "rescue" mechanic rather than simple elimination. Battles bring in status effects like stun, burning, and soaked, forcing players to manage debuffs alongside their own attacks rather than just trading blows. Progress comes from working through the region's monster population one encounter at a time, with new fights adding fresh complications to the standard turn order.
Features
- Turn-based battles built around monster girl encounters rather than straightforward combat
- Elemental and status effects like burning and soaked layered onto standard attacks
- AI-generated art and edited music used throughout
- A parody tone that treats its "hero saves the land" premise as a joke
Installation
1. Extract and run.
Changelog
v0.2.1.1
- Stun and other statuses
- Every Monster can now inflict STUNNED on the Hunter, Stun will lock off one of your attacks at random and can be cured with Hofield's Clearing Kiss skill that she now starts with.
- A few other Monster also have Elemental Statuses they can inflict, although there's only Burning caused by Fire attacks and Soaked caused by Water attacks in the game so far, both can be cured with Items you can buy.
- Extra Attacks for Monsters
- Every Monster now has an attack in each Catagory, Power Speed and Tech.
- They will favor one type depending on their mood but may use the other types about 1/3rd of the time.
- The Hunter now has more HP to make up for the fact you'll get hit more often by these Surprise Attacks!
- Damage Variation
- Damage is has a slight variation applied to it, attacks can deal as low as 80% of your Attack stat and up to 120% of your Attack.
- That's before the HTH multiplier by the way.
- Monster Damage also has variation, they'll deal less damage when in their Normal state (80% - 100%), more in their enraged state (90% - 110%), and a LOT more during their Special (110% - 130%)!