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Onhold v0.1.1

AnoMalOus

4.0
(2 votes)

Game Information

Version

v0.1.1

Engine

Unity

Release Date

Jul 22, 2025

Last Update

Nov 3, 2025

Censorship

Uncensored

Overview

AnoMalOus is a 3D horror adventure for players who want tense exploration mixed with adult content on the darker side. The tone is eerie and survival-focused rather than lighthearted.

Story

Hired by a secretive organization, you descend into an abandoned underground facility to recover artifacts left behind. The complex isn't empty: something lurks in the dark, a shadowy figure searching for a companion, and it takes an interest in you.

Gameplay

Each run takes you through randomly generated corridors where you scavenge for valuables while avoiding the entity stalking the halls. Payouts from your employer let you buy upgrades between runs to improve your odds of getting out alive. Progress depends on managing risk against reward, since power and access are gated behind items you have to find rather than count on having.

Features

  • Randomized level layouts keep each expedition from playing out the same way twice
  • Furry horror antagonist design built around pursuit rather than combat
  • Upgrade system tied directly to what you manage to extract and sell
  • Adult content framed around the stalker's pursuit of a companion

Installation

1. Extract and run.

Changelog

v0.1.1

  • Changed the way the power switch mechanic works: now the power switches won't work without a corresponding access card, which is hidden somewhere in the level. Also, there are now multiple switches which need to be flipped, ranging from one (on easy mode) to three (on hard mode).
  • All inventory slots are now unlocked by default. Instead, there is a maximum carry weight of held items which will slow the player down if exceeded. Only loot items have weight, not usable items. The upgrades that previously added inventory slots now add more max carry weight.
  • The scanner is now unlocked by default. You now need it to be able to see MalO while the lights are still on.
  • Changed some of MalOs behavior mechanics (I'm still unsatisfied with how her AI works so I'll probably keep messing with this)
  • Added a "flashlight stun" ability by holding F (costs battery). You can stun MalO with this so you aren't completely helpless when chased.
  • You can now recharge the flashlight by holding C (slows you down and has a cooldown)
  • Reduced damage of landmines
  • Adjusted the prices of a bunch of upgrades and shop items
  • I also want to mention in advance that I'm planning on eventually monetizing this in the future. I'm not sure of the best way to go about this, but the two most obvious options I see are:
  • Having a paid version of the game on Itch.io with all the updated content and leaving an earlier version as a free demo.
  • Locking version updates behind a Patreon/SubscribeStar subscription for a set time before releasing them for free.
  • I'm leaning toward option 1 for a couple of reasons, but maybe I'll change my mind in time. Unfortunately, Patreon tends to be hostile towards NSFW artists and I don't really trust the alternatives.

v0.1

  • Initial Release

AnoMalOus

v0.1.1 Windows, Linux +1
Download v0.1.1
 

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