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Ongoing
v0.8.0.7 Beta
Wolf of Shadow
Game Information
Developer
VerehrERVersion
v0.8.0.7 Beta
Engine
RPGM
Release Date
Jun 10, 2026
Last Update
Jun 13, 2026
Censorship
Uncensored
Overview
Wolf of Shadow is a 2D stealth RPG for players who want tense sneak-and-strike encounters wrapped in monster-girl adult content. The tone stays grim and quiet, favoring careful movement over open combat.
Gameplay
The player guides a wolfgirl protagonist through missions built around avoiding enemies or taking them down from behind. Positioning and timing matter more than brute force, since direct fights against alerted enemies are risky. Failed stealth or capture leads into the game's adult encounters, tying combat outcomes directly to its content.
Features
- Stealth-first RPG structure built around a single controllable protagonist
- Enemy encounters that shift into charmed or captured states depending on how a mission unfolds
Installation
1. Extract and run.
Changelog
v0.8.0.7
- Seduction through exposure can now trigger lower-body CGs, and charmed enemies will perform more varied harassment actions.
- During Seduction through exposure, when Luna reaches climax, she will be captured by enemies. If she does not resist, the enemies can enter the charmed state directly after the event ends.
- Some old CGs have been replaced.
- Added some variations to Luna’s exposure CGs, which will change based on her lust value.
- Added several variations to the battle pose of the Side Portrait, including damage and pregnant belly variations.
- Added a heavily injured state to the Side Portrait.
- The Side Portrait can now retain the selected expanded display mode.
- Reduced the number of souls required to level up.
- Reduced the spawn frequency of the mage in the castle.
- Added a fixed permanent location for Yukimura after defeating the Flame Knight.
- Holding W now allows you to choose to return to a safe point.
- During Seduction through exposure, dialogue now uses Space.
- Fixed a bug where enemies could spawn outside the map.
- Fixed a bug where enemies could immediately enter combat after prostitution.
- Fixed a bug where the player might be unable to leave the alert state while enemies were fighting monsters.
- Added fallback routes for DarkVision, pathfinding logic, and vision logic, allowing the game to run on mobile through Joiplay or Mtool.
- v0.8.3 Alpha
- The game has been largely rebuilt, but there is still a lot of unfinished content, so this is an Alpha version.
- Two resolutions are supported: 800x480 and 1600x960. You can switch between them with the F5 key. Fullscreen mode is currently not supported.
- At 1600x960 resolution, HD images and HD text are supported.
- A collision grid system has been added, allowing Luna to move completely freely.
- The battle system has been fully reworked.
- Game features and gameplay have been rebuilt.
Bugs (not all) that are fixed :
- Fixed an error occurring when climbing up at the beginning.
- fixed 037 won't sell magic scroll
- lowered the enemy level to reduce difficulty
- fixed Stone pillars respawn after rest
- fixed Monster Wave won't start in Crystal cave
- fixed situation where Yuki and Lati can be defeated
- fixed fire ball scroll sometime crash the game
- fixed... that mage can be seduced
- fixed that you can call lightning to attack ally
- fixed that you can use skill when hiding in tent
- fixed that if you skip Lati in the beginning and killed slime, the shadow crevice crucifix will not appear
- fixed scrolling map sometime causing screen shaking non stop
- fixed some CGs zooming in and out in 800x480 resolution
- and more I forgot...
- The current version may not support Joiplay or MTool.
- v0.8 Alpha has been released, but this is not a version I am fully satisfied with.
- In reality, it is more like a rebuilt version of v0.79. Only the battle system has been updated, and some CGs were not replaced in time.
- Because I reworked the underlying framework, I basically had to rebuild the game from beginning to end, but there are still many things I was not able to finish in time. Over the next few weeks, I will do my best to complete the missing parts and finish v0.8.
- v0.7.9 update & bug fix
- fix some bugs that was done before I was sick but I don't remember what are those now
- fix Reynold's H scene resets Luna's eroticism
- v0.7.8.3 update & bug fix
- fix some problem caused by Lati helps killing charmed enemy
- fix enemy fights monster would trigger Lati's assassination
- fix enemy fights monster would cause charmed state to be removed
- v0.7.8.2 update & bug fix
- fix some Reynold's quest problem
- v0.7.8.1 update & bug fix
- fix where you could not talk to Yukimura at Outer Garrison Camp
- v0.7.8 update & bug fix
- fix Yukimura's story progress forced to be fully completed after Flame Knight killed, leaving player unable to finish the quest
- v0.7.7 update & bug fix
- fix some wrong code that broke fire scroll magic
- fix pervious bugfix wrong code that caused crash when commander summoning enforcement
- v0.7.6 update & bug fix
- fix learning the seduciable enemy type didn't actually allow you to seduce the correct type
- fix unassigned floor region in Passage to the Enchanted 2
- Experimental optimization to restrict NPC updates beyond a certain range from the player.
- v0.7.5 update & bug fix
- fix crash when bypassing Crystal Mage in Prison Dungeon
- fix when prison guard killed by Lati, prison key won't drop
- fix unable to go to east corridor after Flame Knight killed
- fix occasionally no sex scene starting in prison (may need more test)
- added a one-way teleport point to the Veiled Cave in the Underground Prison Hall
- v0.7.4 update & bug fix
- fix crash when faction level reaches Lv.10
- fix some potential problems in seducing during combat that might cause unable to seduce, enemy random running around etc.
- add Swordmen to the skill seduciable enemy list
- remove the limited time free souls giveaway
- v0.7.3 update & bug fix
- fix save and load in prison resulting black screen
- fix no dash through area in Abandoned Tunnel
- v0.7.2 update & bug fix
- fix stagger sliding after hit and map transfer at the same time
- fix different BOSS name appears in different fight
- fix invisible wall in Crystal Tunnel
- v0.7.1 update bug fix
- fix learning full tide skill crash