Vampire's Knight
Game Information
Developer
NubeeDevVersion
v0.17.8
Engine
Unity
Release Date
Jun 16, 2026
Last Update
Jun 16, 2026
Censorship
Uncensored
Overview
Vampire's Knight is an action platformer for players who want fast combat paired with adult content in a dark fantasy setting. The tone is grim and physical, built around handcrafted pixel animation rather than dialogue-heavy scenes.
Gameplay
Players control a female protagonist through side-scrolling levels, fighting monsters and other enemies with a live movement and combat system. Encounters with monster girls and hostile figures can end in combat losses that shift into animated sequences, adding a risk-based layer to the platforming.
Features
- Hand-drawn 2D pixel animation for both combat and adult scenes
- Side-scrolling platformer levels with monster and humanoid enemies
- Combat-driven encounters where defeat leads directly into animated content
- Internal-view animation detail during sex scenes
Notes
This game includes non-consensual themes and forced encounters as a core part of its combat-loss mechanic; readers sensitive to those themes should be aware before playing.
Installation
1. Extract and run.
Changelog
v0.17.8
- Fixed Gallery : BanditGB Hanim and audio issues
- Fixed Goblins failing to spawn during the boss fight if the player entered HAnim while they were spawning
- (Android Only)
- Fixed HAnim submission not triggering correctly resulting in auto-defeat
v0.17.7.2
- Fixed Bandit Hideout save issue
- Main Menu: improved input handling
- Fixed Bandit trap animation still triggering after the player wasn’t caught
- Fixed player getting stuck after Wall Slide (Hanim)
- Other fixes
- v0.17.7 Fix
- Switched the scripting backend from Mono to IL2CPP so the Android build can target 64-bit only CPU phone
- Added a submission defeat option when lust reaches max
- Rebalanced the Goblin Boss: changed the 2nd phase goblins, and goblins now drop slightly later during the ground fight
- Alt-tabbing out of the game now pauses the game and opens the status screen
- Fixed getting stuck in the Area 3 bandit trap
- Healing is no longer possible when health is already full
- Fixed platform drop controls during HAnim
- Fixed controls getting stuck if HAnim is triggered during a wall slide
- Plus a few more bug fixes