The Bondage of Eliza
Game Information
Developer
DaentVersion
v0016e
Engine
Others
Release Date
Oct 2, 2025
Last Update
Dec 8, 2025
Censorship
Uncensored
Overview
The Bondage of Eliza is a 2D point-and-click adventure for players who want bondage and BDSM themes paired with action mechanics. The tone is tense and punishing rather than playful.
Story
Eliza wakes up locked in a Control Suit inside a dungeon run by a slave cult. To win her freedom she has to fight and sneak her way down through six floors, each one built to catch her in restraints and break her resistance before she reaches the bottom.
Gameplay
Movement is point-and-click, mixed with shooter-style combat against monsters and cult enforcers guarding each floor. Traps and enemy attacks aim to bind Eliza in armbinders, ropes, shock collars, or ballet boots, and getting free again is part of the challenge. Along the way she can pick up gadgets, room by room, that change how she handles fights and hazards as the floors get harder.
Features
- Six distinct dungeon floors, each with its own traps and enemy types
- Restraint devices (armbinders, ropes, shock collars, ballet boots) tied directly to combat failure states
- Tentacle and monster enemies alongside human cult guards
- Unlockable gadgets that add new tools to the point-and-click combat loop
Installation
1. Extract and run.
Changelog
v0016e
- v0013d
- Added more rooms to studio floor
- Studio room where mic operator needs to press buttons, has been made easier
- Added alternative dialogue for phonecalls with Jape
- Added more portraits for Jape
- New food gadget: Bangers and mash, summons exploding sausages in the player's vicinity
- New gadget: Film camera, which for some reason has a flash, and one so bright that it causes enemies to fall over in surprise
- Added missing localisation keys for gadgets
- Telephone is now labelled as such, instead of being called 'Interactable'
- Jape now prioritises asking the player to struggle in items they're already wearing
- Fixed mic operators randomly stopping for exactly one second
- Fixed film cameras facing directly at walls
- Fixed crash when loading a room in the room editor before assets had finished loading
- Fixed hourglass not being given on cognitor ending
- Fixed film cameras giving rewards multiple times