Spirit Witch's Gaiden
Game Information
Developer
MXWZVersion
v1.21
Engine
Unity
Release Date
Jun 21, 2026
Last Update
Jun 23, 2026
Censorship
Uncensored
Overview
Spirit Witch's Gaiden is a 2D side-scrolling adult action game for players who want fast, punishing combat wrapped in a dark fantasy setting. Its tone leans grim and explicit rather than playful.
Story
After her coming-of-age ceremony, Princess Sophya, first princess of the empire, is drawn into events that form this spin-off of CAII, following her out of the safety of court life and into danger.
Gameplay
Players guide Sophya through platforming stages and side-scrolling combat against monsters and human enemies alike. Fights carry real risk: losing an encounter can shift a scene from combat into forced submission, with monster girls and other foes reacting differently depending on how a battle ends. Progress mixes exploration, timing-based fighting, and recovery from these setbacks as Sophya pushes forward.
Features
- Hand-drawn 2D animation for combat and enemy-specific interactions
- A monster girl-heavy bestiary with distinct attack patterns and follow-up scenes
- Side-scrolling platformer levels tied directly to the combat loop
- Adult content woven into losses and enemy encounters rather than kept separate from gameplay
Installation
1. Extract and run.
Changelog
v1.21
- N/A
v1.18
- 1 Optimized the Treasure Chest Monster so that it has a chance to attack the player after being hit.
- 2 Added a struggling animation for the Treasure Chest Monster after its red light attack.
- 3 Added special interactions between the Succubus and the Stone-Throwing Goblin after transforming into a Succubus.
- 4 Added animation effects for interactions between the Succubus and regular Goblins after transforming into a Succubus.
- 5 Added a new area to Level 1.
- 6 Added a new talisman.
- 7 Optimized the terrain and added missing lamps and environmental decorations to some rooms in Level 1.
- 8 Added camera control logic; when crouching or falling, the camera will pan downward to reveal more of the area.
- 9. Replaced the CG of the Swallowing Worm in Level 3 with an animation.
- 10. Fixed monster AI logic to prevent monsters from falling off cliffs while patrolling or chasing.
- 11. Increased the bite range of the Chain Hound.