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Completed
v2.1f + DLC
Solas City Heroes
Game Information
Developer
Mr Zed - MrZgamesVersion
v2.1f + DLC
Engine
Unity
Release Date
Sep 18, 2023
Last Update
Jan 12, 2026
Censorship
Uncensored
Overview
Solas City Heroes is a superhero-themed beat 'em up for players who want customizable adult action with a lighter, campy tone. It leans into comic-book fantasy rather than heavy drama.
Gameplay
Players build their own superhero, adjusting appearance and wardrobe before heading out to fight through alleys, night clubs, and hidden labs. Combat runs as side-scrolling brawling, with battles that can lead into optional adult encounters depending on the settings the player chooses. Getting overwhelmed in a fight can lead to capture, giving losses their own consequence within the run.
Features
- Full hero creation with adjustable appearance and costume options
- Adjustable adult content settings, letting players opt in or out of specific scenes
- Side-scrolling brawler combat across varied city locations
- Superhero and sci-fi styled setting with a mix of serious and playful tone
Installation
1. Extract and run.
Changelog
v1.0.6
- Added Capture stages! You can now start a stage as a captured hero. In case you wanna keep playing from where you left…
- Added Restraint keys that won’t despawn in Capture stages when starting from there.
- Added a failsafe to prevent game lock up if you start in a capture stage and then get captured again
- Fixed an issue with sound effects
- Fixed an issue with traps and rotation
- Fixed an issue with one enemy’s weapon dealing less damage than intended
- Improved performance on Stages 1,2,3,4,5,6,7,8 and 9 by reducing physics use
- Slightly improved performance on loading the Character hub
- Slightly increased base speed for some enemies
- 1.0.3 bugfixes
- Fixed an issue that could cause Mayhem to trigger on characters that haven’t completed the story.
- Fixed an issue with a missing animation
- Fixed an issue that could cause Inner thoughts to stop working after completing a stage
- Added a failsafe to prevent a possible stuck issue, (I still haven’t found the root of the issue, hopefully this prevents it)
- Fixed an issue that could cause the player to win and lose at the same time
- Fixed an issue with the capture system
- The end of campaign event no longer triggers after you completed the stage for the first time ( the Stage 3 - Area 6 level is now playable as any other level)
- 1.0.2 Mayhem
- Fixed an issue with Steam Cloud saves not being set up properly
- Fixed an issue that could cause players to get stuck if they are knocked into heavy bondage traps when no enemies are available
- Fixed an animation in heavy bondage that would play a F/F version on non female targets sometimes
- Fixed an issue with two long hairs being incorrectly in the list of short hairs
- Fixed an issue with missing hair
- Fixed an issue that could cause an enemy to get stuck in the roof of the Manor
- Fixed an issue that could cause an enemy to get stuck in the roof of the Dojo
- Optimized the Gallery scene, increasing performance on older computers and reducing loading time
- Slightly increased general performance in older computers
- After completing the story, you unlock the option to return to the hub after completing a stage
- Added Mayhem Mode! Once you complete the story, you unlock Mayhem mode. When entering the map, a random area will be marked red, in that area the final boss will swap to a different villain (including bonus area bosses!) and it will also spawn some of his minions in the map (each boss has 4 minions related to them). Enemies in Mayhem areas will be stronger, for a more endgame-ish challenge!
- Fixed an issue that caused the capture mode to get stuck sometimes
- Fixed an issue with some cyber restraints being incorrectly set up in the selection: cyber yokes, cyber torso binders and cyber back binders were swapped.
- Ninja enemies are now properly tagged as ninjas (for naming purposes)
- Added a failsafe to prevent a stuck issue on the Dojo stage
- Fixed an issue with an animation having the incorrect cum animation
- Removed an incorrect line in the pause tab
- Fixed an issue with sounds not properly set for Ground Oral 2 animation
- Added missing animations to the preferred positions preview system
- Reduced the penalties to escape at higher levels to not make it impossible to escape (it still may be impossible to escape sometimes due to build choices)
- Fixed an issue with an achievement getting unlocked earlier than intended