Sinher
Game Information
Developer
ElliseartVersion
v0.54 Alpha
Engine
Others
Release Date
May 31, 2026
Last Update
Jun 2, 2026
Censorship
Uncensored
Overview
Sinher is a side-scrolling adult metroidvania for players who like pixel art action with monster girl encounters. The tone leans dark and combat-focused rather than lighthearted.
Gameplay
Players explore a connected pixel art world, fighting enemies with melee combat while platforming between areas in classic metroidvania fashion. Losing to certain enemies can trigger animated encounters instead of a simple death, tying combat outcomes directly to the game's adult content. Enemies respawn on death or when reloading, keeping the world populated as the player pushes into new areas.
Features
- Hand-animated pixel art with dedicated animations tied to combat losses
- Metroidvania-style interconnected map with side-scrolling platforming
- Monster girl enemies with distinct attack patterns and behaviors
Installation
1. Extract and run.
Changelog
v0.39
- ♥ Shadow Eye Enemy updated
- New attack / behavior
- New H-Anim
- The Shadow eye will alternate between shooting projectiles and launching itself towards the player’s position. Should the player get hit, there’s a chance the new H-Anim will play.
- ♥ Enemy respawn system
- An enemy respawn system has been implemented, meaning all enemies should respawn upon player death and when reloading from last checkpoint. (Finally!)
Fixes:
- Fixed an issue causing the player to get stuck when climbing down ladders (Hopefully this issue is fixed for good now)
- The Shadow Eye’s projectiles now destroy upon hitting collissions (walls, floors)
- The Shadow Eye’s projectile has a more precise hit-box
- The boss door for Wrath no longer open and close when pausing or opening the inventory
- One of the mushroom springs in level 2 now bounce you higher so that you can get up to the ledge without attacking mid air
v0.38.2
- Fixed an issue causing the player to get stuck in the big slime and its H-animation until death
- Fixed an issue causing the wrong animation to play when an H-animation starts, either when being hit by an enemy or using the charm ability
- Fixed an issue causing the H-animations to play when the player respawns after dying to an enemy
- Fixed an issue causing enemies to spawn on top of the player after dying
- Fixed an issue causing the game to freeze in one of the bigger rooms in level 1
- Fixed an issue causing the player to get stuck in the wall when going back to a previous room in level 1