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Ongoing
v1.7.0 Full
Realistic Futa Memory Match
Game Information
Developer
Rowing StudiosVersion
v1.7.0 Full
Engine
Unity
Release Date
Jul 11, 2025
Last Update
Aug 16, 2025
Censorship
Uncensored
Overview
Realistic Futa Memory Match is a memory-matching puzzle game for players who want short adult sessions with a card-game hook. The tone is direct and reward-focused, built around a simple match-to-unlock structure rather than narrative pacing.
Gameplay
Players flip and match pairs of cards on a grid, working through sets to reveal image and video rewards tied to futanari and monster girl characters. The loop is straightforward: clear a board, unlock content, move to the next set. Rewards scale with how cleanly a board is cleared, giving the matching mechanic a direct payoff.
Features
- AI-generated 3DCG art paired with each card set
- Ultra-HD video rewards unlocked through play rather than shown upfront
- Point-and-click matching mechanics built for quick, repeatable sessions
Installation
1. Extract and run.
Changelog
v1.7.0
- Resolution Flashing Fix
- Resolved screen flashing when switching between fullscreen and windowed modes.
- Transitions are now seamless and stable across supported platforms.
- Removed 32-bit architecture support (ARMv7)
- Game now targets ARM64-only for full compatibility
- Fixed issue where game would get stuck on the loading screen with only music playing
- Confirmed working properly from itch.io APK downloads
- Bug Reporting and Feedback System (F7 Menu)
- Unified Bug Menu
- Pressing F7 pauses the game and opens the bug panel.
- Gameplay resumes with F7 or Close button.
- Image Issue Reporting
- Activates a spotlight overlay to highlight visual bugs
- Clicking the spotlight captures a screenshot and uploads it automatically
- Bug Report Submission
- Opens a text input for player-written reports
- Upload includes the full log file (if available in build)
- General Feedback Option
- Opens a simple input field for suggestions or feedback
- Uploads without log files attached
- Upload Status Display
- Shows a clear message ("Uploading bug report..." etc.) and auto-closes on completion
- System Architecture and Version Control
- VersionInfo Manager
- Created a persistent version-tracking system stored in the bootstrap scene
- Accessible across all systems using VersionInfo.Instance
- Bug reports now include detailed platform info: game version, device specs, OS, screen resolution, etc.
- Ensures consistent version handling across updates
- Core Gameplay Fixes and Improvements
- Pinpoint Match Logic Update
- Clicking during Pinpoint now auto-matches correctly with the card’s pair
- Game state updates reliably after a successful Pinpoint match
- Pinpoint State Reset
- Resolved lingering match state after using Pinpoint
- CardManager now properly clears tracking to prevent false mismatches
- Special Card Randomization
- Replaced top-of-list selection with proper randomization
- Special effects now rotate fairly using Fisher–Yates shuffle
- Reveal Burst FlipBack Fix
- Confirmed working as intended
- Unmatched cards during Reveal Burst now flip back consistently after the effect ends
- Deck Generation Logic Overhaul
- Prioritizes new unlocks (up to 20 images, 2 videos)
- Fills remaining slots with previously unlocked media, avoiding repeats
- Pulls from locked pool only if absolutely necessary
- Ensures a full, unique deck every session, even with limited unlocks