Click to zoom
1 / 9
Ongoing
v0.2.1
Post Nut Calamity
Game Information
Developer
Post Nut CalamityVersion
v0.2.1
Engine
Unity
Release Date
May 15, 2026
Last Update
May 20, 2026
Censorship
Uncensored
Overview
Post Nut Calamity is a first-person adult horror game for players who like tense, run-based dungeon crawls with a dark sense of humor. It stays tense and unpredictable rather than cozy or story-heavy.
Gameplay
Each run sends you into a randomly generated underworld dungeon, with rooms, loot, and enemies rearranged every time. You explore room by room, deciding whether to press forward, grab items, or retreat when a monster girl encounter turns dangerous. Survival depends on reading each threat correctly, since fighting and fleeing carry different risks depending on what you meet.
Features
- Rogue-like structure with randomized layouts, items, and enemy placement each run
- First-person horror presentation built around monster girl encounters
- Risk-based encounters where fight-or-flight decisions affect the outcome
- Options support such as framerate limiting and Vsync for smoother play
Installation
1. Extract and run.
Changelog
v0.2.1
- N/a
v0.1.1
- Additions-
- Added drop item and crouch controls to Controls note on the floor entry
- Added Vsync toggle to options
- Added a framerate Limiter to options
- Changed Baphomet item pool to be more worth it
- Fixes-
- Fixed Pitfalls to correctly teleport the player either back to safety or to secret area consistently
- Adjusted player spawn to prevent the player from falling before the dungeon was generated, thus leading to a black screen on loading and eventually a crash (This was added to 0.1.0 Windows shortly after launch but its being included here as its now on all versions)
- Changed imp grapple to a new detection method, should be unable to push imps without getting grappled now
- Balance-
- Tome of thunder crack damage lowered from 75 to 50
- Tome of thunder crack heat cost increased from 30 to 45
- Tome of thunder crack rarity increased from Rare (Blue) to Epic (Purple)
- Hunting bow primary attack heat cost increased from 10 to 15
- Hunting bow special attack heat cost increased from 30 to 40
- The Flamer Floor spike hitbox adjusted to be more consistent
- The Flamer special attack heat cost increased from 30 to 40
- Decimator damage reduced from 75 to 40
- Decimator AOE damage reduced from 30 to 20
- UI
- Adjusted main menu scaling so players can play in windowed on non-uniform/ultrawide resolutions easier, still need to work on getting scaling perfect everywhere but this will do for now