Phantasm Memoria
Game Information
Developer
XevnVersion
v0.3.2.1
Engine
Ren'Py
Release Date
Nov 27, 2025
Last Update
Dec 16, 2025
Censorship
Uncensored
Overview
Phantasm Memoria is a visual novel and RPG hybrid for players who want a fantasy harem story with a lighter, personal tone. It's an easygoing pick for anyone who enjoys character-focused romance over heavy plotting.
Story
A young man stuck in a repetitive daily grind finally buys a Linker System, a full-dive device, right as the fantasy MMO New Heaven launches. Stepping into this new world gives him the chance to be someone else and shape a different life, one built around the people he meets inside it.
Gameplay
Play centers on exploring New Heaven and interacting with the girls you encounter there, choosing whether to keep your distance, build friendships, or pursue romance and more intimate paths. The RPG and simulation layers give structure to daily routines and world exploration, while dialogue and decisions steer which stories and scenes unfold for each character. Progress is shaped by these choices, with different outcomes depending on who you focus on and how far you take things.
Features
- Multiple romanceable characters, each with their own personal storyline and scenes
- 3D character art with animated scenes
- Multiple endings based on player choices
- A blend of virtual-world fantasy setting with everyday simulation elements
Installation
1. Extract and run.
Changelog
v0.3
- Code Restructure
- A massive reorganization & rewrite of a lot of systems in order to be a lot easier to work with. This should make updating in the future far easier and prevent breaking future saves. (Hopefully)
- New Route
- In this route, you'll be entering Neo at night which leads to different encounters and opportunities. s for how to get there:
- When first encountering Erika, do one of the following:
- Choose "Sorry, your highness!" -> "Then you should learn to cook."
- Choose "I have a cute best friend?" -> Pat her head OR Counterattack! -> "Then you should learn to cook."
- Choose "I have a cute best friend?" -> "I'm sorry... Don't scar me again..."
- You'll know you're in the route if the time of day in your room is Night.
- New Menus/UI
- The default game menu has been completely replaced and new settings have been introduced. It is still pretty barebones and very W.I.P! (Profile and Characters still use the old sheet for example.)
- The textbox has been removed so you can view all the goods without hiding it. In the future, I'll reintroduce it and have options to adjust visibility.
- New Save System
- Saves are now "Save Games" with "Save Files" inside them. Essentially, you create a folder which is tied to your current game and saves for it are stored inside said folder. It's basically like Baldur's Gate 3's save system. This should make keeping track of different playthroughs much easier!
- IMPORTANT! Currently autosaves are disabled since they don't work properly. Quicksaves technically work, but you can't view them. You can only save and load your most recent one using the quick menu buttons. I'm working on restoring both functionality! Remember to save often!
Known Issues:
- Customer Clash Prompts don't show the persona fragments they give.
- Some codex entries are unfinished.
- Some SFX don't play properly. (You probably won't notice it since they don't play. )