Love by the Water
Game Information
Developer
CUREVersion
v0.6
Engine
Ren'Py
Release Date
Jun 20, 2026
Last Update
Jun 20, 2026
Censorship
Uncensored
Overview
Love by the Water is a 3DCG visual novel for players who want a slow-burn romance drama with a large cast and a lighter comedic streak. It plays best for those who enjoy campus settings mixed with fantasy touches and don't mind explicit content along the way.
Story
Wake Shelley grew up sheltered, raised by his fisherman father in a quiet house by the ocean, and years of anxiety and panic attacks have kept him from ever venturing far from his books. When a university relocates its campus to the cliffs above his home, he decides it's time to finally push past his fear and step into a wider world.
Gameplay
Players guide Wake through his first real exposure to campus life, reading through dialogue-heavy scenes while managing his nervousness and the people he meets along the way. The game layers in a phone interface, hidden clickables, and a small mini-game to reward exploration between story beats. Choices shape how Wake's relationships and confidence develop as the term progresses.
Features
- Animated 3DCG scenes with voiced dialogue and original music
- A phone system and hidden clickables that reward careful exploration
- A cast built around harem-style routes with fantasy and monster-girl elements
- Occasional cameo references to other visual novels
Installation
1. Extract and run.
Changelog
v0.6
- Words: 95,764 -> 141,234 (+45,470)
- Images: 9,494 -> 12, 303 (+2,809)
- Videos: 288 -> 350 (+62)
- Voice lines: 201 -> 260 (+59)
- Music: 93 -> 118 (+25)
- SFX: 467 -> 595 ( +128)
- Fun new systems like a phone, hidden clickables, and even a little mini-game!
- Easter egg cameos from other AVNs!
v0.5
- Words: 80,000~ → 98,764
- HD Renders: 8,512 → 9,494
- Animations: 242 → 288
- Lines of Code: 30,466 → 34,544
- Voiced Lines: 201
- Music: 93
- SFX: 467
- v0.4 Relaunch
- 1,500 new renders : While many of these are strictly visual upgrades for old content, many of these images make up entirely new scenes and interactions that take place early on in the game. I sought to fix early pacing issues, as well as better execute certain characterizations and themes I think I did an amateur job of establishing.
- 50 animations : I spent a lot of the time over the last past few months improving in every facet of development, and I think that's going to be most clear in my animations. These animations are the best I've ever made and showcase the quality I intend to commit to going forward. Those who have played the original chapter know that the two earliest H-scenes don't features animations at all (they are, instead, just cycling images); these scenes have, of course, been fully redone and extended, as have the rest of the early game H-content. I've also begun implementing choreographed timeline animation for non-sexual content that I think (or hope) people will enjoy.
- Updated pacing and changes : I've never shied away from the fact that this is a porn game. This is not something I'm ashamed of, and I have no intention of ever being any kind of slowburn. That being said, I do think I treated some characters unfairly in my initial writing, and I wanted to give them a second chance. This means that certain early game H-content that I deem rushed, forced, or exceedingly unromantic has been removed from the game. This primarily affects Nora and her two scenes, both of which have been removed from the story (though the scenes are still playable in the game's gallery). This is the right choice for her. She deserves romance, wining and dining, etc.