Living in Viellci
Game Information
Developer
NC131Version
v0.3 Patch 3
Engine
Ren'Py
Release Date
Nov 1, 2025
Last Update
Dec 10, 2025
Censorship
Uncensored
Overview
Living in Viellci is a 2D fantasy life simulation for players who want a slow-burn dating sim over fast plot payoffs. The tone stays grounded and character-focused rather than action-driven.
Story
Summoned by his father, the Chairman of Viellci's Defense Division, to build a weapon after a costly defeat against the Dark Spawns, the protagonist instead crosses paths with Millie, an outcast who escaped the kidnappings plaguing the Dome Cities. Their meeting sets the direction of the story, with the weapon assignment as a backdrop to the more immediate question of what kind of man the protagonist becomes toward her.
Gameplay
Day to day, the player manages routines like work, cooking, and side jobs while building a level and skill set that shapes how the protagonist grows. Time spent with Millie develops gradually through a sandbox structure, with stats and objectives tracked to give shape to the relationship as it progresses.
Features
- Animated sprite work with outfit changes tied to Millie's wardrobe
- Level and skill systems paired with a dedicated stats tab
- Toggleable SFW and instant-text options for different playstyles
- A cooking tab and side job woven into the daily routine
Installation
1. Extract and run.
Changelog
v0.2
- General
- Added skill system
- Added level system
- Added stats tab
- Added SFW toggle
- Added instant text toggle
- Redrawn Millie's sprite
- Millie's and Raymond's stats are now toggleable
- New main menu music
- Millie's sprite is now animated and her clothing will follow her wardrobe
- Added Sickness State to Raymond
- Added Awkward State
- Added objective in the info tab
- Added side job
- Added cooking tab
- Millie is now able to learn how to cook and cook for Raymond
- Millie will now give a lunch box to Raymond before going to work
- Millie's volunteer rate will increase depending on her Trust
- Added bonus card scene at the beginning of the game and every Friday after work
- Added items rarity
- Added hide system when peeking Millie
- Added random events with Millie after interacting
- Redrawn most scenes
- New main story events
- New Millie's interaction animation
- Changed physical contact options
- Shower together options can be expanded when Trust and Interest reach a certain amount
- Added a new weekend option (Do housework)
- Added info button to interaction options
- Workshop
- Added idle scene before starting the shift
- Added 1 new minigame
- Fixed input delay from 0.3 seconds to 0.1 seconds
- Added repeat button for Arrow Connect minigame
- Added new work option (Work on ICO Blaster Gun)
- Map
- Map are now draggable
- Added filter system
- Shop
- Added 3 new Food and Drink items
- Added 2 new Med items
- Added 3 new gift items
- You can now sell items in the shop
v0.1
- Initial Release