Katia and Dungeon Quest!
Game Information
Developer
Tentacles san and artVersion
v0.22
Engine
RPGM
Release Date
Jun 5, 2026
Last Update
Jun 6, 2026
Censorship
Uncensored
Overview
Katia and Dungeon Quest! is a 2D RPG for players who want dungeon-crawling adventure mixed with dark fantasy corruption themes. The tone leans grim and explicit rather than lighthearted.
Story
A farm girl named Katia sees her quiet life end when a monster attack tears through a border town, wounding the invader but not before it drags off her sister, a priestess and countess who had just saved the city with her holy power. With nothing but street-fighting instincts and a vow sworn on her dead mother's troll blood, Katia leaves her fields behind and follows the creature into the dungeon beneath the city, determined to bring her sister home.
Gameplay
Players guide Katia through turn-based combat and dungeon exploration, moving between layers and camps as they push deeper underground. Progress opens new areas and encounters gradually, with attributes like Mind affecting what parts of the map and story become accessible. Along the way, fights and events tie into corruption and domination themes, with outcomes shifting depending on how Katia handles each encounter.
Features
- Turn-based dungeon combat paired with 2D character art and animated scenes
- Attribute-driven map unlocking that changes how new areas open up over time
- A cast spanning monster girls, guards, and nobility, each tied to the wider corruption plot
- Explicit adult content woven directly into combat and exploration outcomes
Installation
1. Extract and run.
Changelog
v0.22
- Added a map for the first layer. The map is activated through the Mind attribute.
- Added a system for unlocking the map by visiting different locations.
- Completely reworked the travel mechanics to the mushroom areas (“Mushroom Camp”).
- Almost all backgrounds in the mushroom locations have been redesigned.
- Added new events and encounters during the journey to Mushroom Camp.
- The dialogue between Katia and the snail in Mushroom Camp has been almost completely reworked.
- Visually improved several locations in the Cave of Fear.
- Extended, refined, and expanded the tutorial on game mechanics during Katia’s first visit to the Spirit Shrine.
- Fixed an issue with the Instructor Tarp running wildly around the fort.
- Fixed a bug where, after rescuing the goblins by the Savior, the shackles widget did
- not disappear and the rope counter did not reset.
- Temporarily disabled/changed the routes to Mushroom Camp through the Cave of Fear.
- Edited the map from the “Miner’s Treasure” quest.