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Ongoing v7a

Familiar Finders

2.5
(4 votes)

Game Information

Developer

Imply

Version

v7a

Engine

Others

Release Date

Oct 10, 2025

Last Update

Dec 27, 2025

Censorship

Uncensored

Overview

Familiar Finders is a 2D point-and-click adventure for players who want fantasy exploration mixed with puzzle-solving and voyeuristic adult content. The tone stays adventurous, with an undercurrent of unease around trust and fidelity.

Story

A soldier and his nomad companion venture into an enchanted wasteland, tasked with tracking down magical familiars for the army. The journey pairs them together in unfamiliar territory, where the creatures they hunt are not the only thing watching.

Gameplay

Players move through map-based areas solving environmental puzzles to progress and locate familiars, occasionally shifting into turn-based combat encounters. Point-and-click exploration drives most of the pacing, with events tied to specific locations and characters that unlock as the search continues. Some sequences let players witness scenes from the sidelines rather than take direct part in them.

Features

  • Monster girl and futanari encounters woven into the familiar-hunting premise
  • Turn-based combat sections that break up the puzzle exploration
  • Voyeuristic and NTR-flavored scenes tied to the companion dynamic
  • Point-and-click structure with map-specific triggers and events

Notes

This game centers on NTR and voyeuristic content rather than direct player-led romance, which shapes most of the adult scenes.

Installation

1. Extract and run.

Changelog

v7a

Bug Fixes:

  • Fixed vampire summoning event requirements.
  • Added mushrooms to Howling Grove maps for familiar event.
  • Talking to Yuna and other events you see in the tutorial will now save when you exit out of it.
  • Balance Changes
  • I made a fairly impactful set of changes to encourage more thoughtful leveling and faster early progression. I have tested various maps and all puzzles, and I feel like this is a good final piece of game balance.
  • Increased xp gain for scouting anything by 1.
  • Scouting higher-level encounters costs 1 more energy and scouting lower level ones costs 1 less.
  • Reduced levels of all familiars by 3, increased scouting needed by 10 for Silly Elephant and 2 for all others.
  • Reduced level of all rivals by 1.
  • ALL items now reduce scouting cost by 1.
  • Ghost Tricks spell now halves next scouting cost of main target.
  • Heavenly Sight now recovers 5 times the energy and spell charges (was 6).
  • Level drain now recovers 3 energy (was 4).
  • Reworked "Floodwater Swamp" puzzle map.
  • Few other small map adjustments.
  • Other Changes
  • Added generic scouting events for rivals.
  • Energy cost modification info is now shown in the results text.
  • Tightened map obstacle distribution values, some of previously common sites were now too rare.

Familiar Finders

v7a Windows, Linux +1
Download v7a
 

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