Ero Trap Dungeon Roguelike
Game Information
Developer
Ketchup AjiNo MayonnaiseVersion
v2.08
Engine
RPGM
Release Date
Sep 3, 2024
Last Update
Dec 5, 2025
Censorship
Censored
Overview
Ero Trap Dungeon Roguelike is a 2D adult RPG for players who want dungeon-management sim with a dark, predatory tone. It plays out as a repeated loop of luring, trapping, and profiting off the unwary.
Story
A succubus who preys on adventurers discovers the Ero Trap Dungeon and sees an opportunity: run a fake guild, draw in unsuspecting adventurers with promises of work, and feed them into the dungeon's traps. What starts as a hunting ground becomes the base for a growing criminal operation built on deception.
Gameplay
Players manage the guild's front while directing captured adventurers into the dungeon below, plundering their gear and treasure to expand operations. Dungeon runs involve puzzle-based traps and obstacles that determine how each captive is processed, with combat and capture sequences resolved through turn-based RPG mechanics. Resources gained from each catch feed back into growing the guild's reach and unlocking further areas of the dungeon.
Features
- Puzzle-based trap layouts that change how each dungeon run plays out
- Guild management layered on top of dungeon crawling and capture mechanics
- Voiced scenes and animated sequences tied to defeat outcomes
- Monster girl and mind control themes woven into the capture system
Installation
1. Extract and run.
Changelog
v2.03
- Fixed some mistakes in the values when purchasing up to MAX in the shop
- Fixed the challenge map so that it is difficult to progress due to obstacles.
- Added DLC
- v2.02 Steam
- v2.01 Steam
- Fixed a bug where an audio error occurred during the tutorial.
- v2.00 Steam
- Added voice acting
- Increased the speed patterns for the defeat animation
- Corrected some parts of the English translation
- Fixed a bug where the eye-catch bar, which should not be displayed, appeared under certain conditions when the trap avoidance was 100%
- v1.08 Steam
- Adjusted the content of BINGO prizes.
- Fixed a bug where the 777 prize in BINGO could not be obtained correctly.
- Adjusted the display on the left side during exploration.
- Corrected the translation for defeat messages.
- v1.07 Steam
- Changed the content of BINGO prizes.
- Fixed a bug where clock items could not be used when the STEP is a multiple of 10, caused by Version 1.05 update.
- Modified the conditions and prize content for the slots in the rest area.
- Further shortened the WIN and SUCCESS animations.
- Adjusted the items obtained when rescuing the heroine.
- v1.06 Steam
- Fixed a bug where the acquisition of gold bars decreases when updating to Ver 1.05.
- v1.05 Steam
- Changed "Doors," "Jails," "ATK/MAT/INT Traps," and "Opened Treasure Chests" to not require selection display when sufficient ability values are present.
- Changed "Iron," "Gold Bars," and "Mithril" to not require selection display when sufficient ability values are present.
- Added a feature to toggle Bingo animation between Normal and Simple modes.
- Changed Bingo prizes to a selection system.
- Modified the display of Special Tickets to always show in the bottom left during exploration.
- Recalibrated dungeon colors.
- Changed the clock on the Rest Map to prohibited use.
- Fixed a bug where obstacles in the Dark Church could be passed through.
- v1.04 Steam
- Adjusted an issue where the ATK/MAT/INT trap displays in red even if the HP is sufficiently high.
- Corrected the typo for "STOP" in the timing game.
- Fixed a bug where, after selecting Return and then canceling, Option 1 would always be selected on the next action.
- Changed the description of the shop treasure chest contents from "Appearance Count" to "Number of Contents."
- Fixed an issue where the product level display disappears after talking to the request in the bottom right of the shop and then canceling.
- Added an ON/OFF feature for animations in the replay scenes.
- Adjusted the items appearing in treasure chests.
- Changed the initial MP value at the start of the adventure from 0 to the maximum MP value.
- Reduced the screen freeze time on WIN display by more than half.
- Modified some dungeon colors to reduce eye strain from prolonged play as the dungeon appeared too red overall.
- Fixed a bug where, after collecting all BINGO balls, obtaining BINGO balls would convert them to marbles, but the marbles were not increasing.