Caroline's Harvest Moon
Game Information
Developer
besimoleVersion
v0.1.05
Engine
Unity
Release Date
Jul 20, 2026
Last Update
Jul 20, 2026
Censorship
Uncensored
Overview
Caroline's Harvest Moon is a 2D adult management game for players who enjoy running a business that shapes its own reputation. The tone shifts with the player's choices, from lighthearted to openly explicit.
Story
Caroline Harvestmoon, an elf, inherits her parents' old tavern on the edge of the city. What the place becomes is left to her, and to the player guiding her decisions.
Gameplay
The core loop centers on restoring and running the tavern day to day: hiring and directing staff, managing its upkeep, and deciding how far to push its reputation, from a respectable inn to something far seedier. Caroline can also step into the work herself through mini-games like waitressing or maid duties, and how she handles customers determines who keeps coming back, including the more troublesome visitors her choices attract.
Features
- Hand-drawn 2D art with animated scenes
- Tavern management with staff and customer outcomes tied to player choices
- Playable job mini-games for Caroline alongside the management layer
Installation
1. Extract and run.
Changelog
v0.1.05
- Fixed the game freezing after victory
- Fixed the game freezing after defeat
- Fixed missing shadows in the leaning animation (black male character)
- Fixed enemy text colors during battles
- Fixed an issue where purchasing items didn't display the deducted money
- Disabled achievements that were visible before being officially added to the game
- Added a notification when the demo reaches its end
- Temporarily renamed the "Seduction" category in combat to avoid confusing players while it is not fully implemented
- Fixed the speech bubble orientation when Cara runs away
v0.1.04
- ⚠ Old saves are NOT compatible due to major internal changes.
- Completely redesigned combat system (about 65% of the animations are finished)
- Added an in-game mail system
- Updated and expanded the user interface
- Added new passive abilities and reworked existing ones
- Added several new evening dialogues with Kurt (very situational)
- Fixed numerous bugs, including the screen blackout issue
- Reworked multiple existing systems to support future updates
- Futanari battles have been temporarily disabled and will return in a future update (sorry!).
Known Issues :
- The game may occasionally crash on some Android devices.
- The game is still too large—especially on Android—and uses more RAM than it should. I already know how to address this; it just requires some additional work. This optimization is planned for the next update.
- There are still several issues related to starting and ending combat.