Abducted
Game Information
Developer
PeerkeVersion
v0.1.6a
Engine
Ren'Py
Release Date
Sep 16, 2025
Last Update
Dec 9, 2025
Censorship
Censored
Overview
Abducted is a woman-only visual novel for players who want dark captivity stories with heavy bondage and femdom themes. The tone is grim and deliberate, not playful.
Story
Six women wake up in a cage with no memory of how they got there, among them relatives of an admiral, a count, and the lover of a security captain. Their captors, another group of women entirely, use bondage and humiliation to pressure these powerful families into meeting their demands, while investigators race to find the victims before their abductors vanish for good. Underneath the ransom plot runs a second, quieter mystery about who is actually orchestrating the abductions.
Gameplay
There is no player character; instead you act as an offscreen voice guiding the women's reactions and decisions during key moments. Choices shape how captives respond to their treatment and how the investigation unfolds, branching the story toward different outcomes across the game's day-by-day structure. Scenes move between the victims' cage and the abductors' schemes, with your answers steering both.
Features
- Branching outcomes driven by dialogue choices rather than a fixed protagonist
- Cast built entirely of women on both sides of the conflict
- Story split into days and scenes, each adding new locations and captives
- 3D rendered art depicting bondage, humiliation, and group scenarios
Installation
A new Walkthrough can be found in the downloaded game-folder. Please read this file (PDF).
Changelog
v0.1.6a
- I have to create 7 new characters and several rooms. That took some time.
- This update has 864 new pictures, and has about 2600 lines of text and code. A lot of text is the same - those cages (you'll see).
- In this update we'll meet Jessy and Lucy, CEO's of the West African Mining Company, and the twins, Sasha & Tasha. These four women 'play' with 3 'victims': Nancy, Manon and Vera. This is my most cruel version up to now...
- Jessy and Lucy have a conversation, remotely, with Monica, the leader of the abductors - as you know if you played the game before. In this conversation more information is given about the several backgrounds of this story. It, I hope, also raises questions.
- I want to point out that there's not a 'best' path. There's no 'winner' or 'loser'. You can 'lose' or 'win' the game when the Security Agency can or can not free the abducted women - there's reason you do want that... There a just several paths to the one or the other ending.
v0.1.5
- N/A